When we launched The Best Summer Ever on June 6, the idea was simple: Five words. One summer. A whole lot of adventures.
Play. Explore. Laugh. Discover. Together.
Storybook #00 introduced the campaign a few days later, on June 9. We thought we knew what we were making.
12 Stories Later...
By the end of June, we'd gone from Water Balloon Fight through ten more adventures:
- Water Balloon Fight • Stay Up Late • Theme Park • Pool Party
- Bowling • Ice Cream Day • Bike Ride • Beach Day
- Kite Flying • Lemonade Stand • Backyard Movie Night
Along with Storybook #00, that made 12 storybooks in June alone. And somewhere in those first twelve, we started noticing that the adventures weren't all doing the same thing.
Some got Roxy and Kylo moving. Some revolved around food. Some took them toward the water. Others gave them somewhere new to go, something new to try, or something new to discover and learn.
They were different kinds of experiences, but they kept bringing us back to some of the same things: trying, connecting, laughing, sharing, learning, and spending time together.
We didn't have names or frameworks for all of that yet. We were just beginning to notice it.
When Week One Went Out With a Splash 💦
Pool Party wasn't just another adventure. It brought our first week of The Best Summer Ever — the deliberately high-energy, slightly feral beginning of summer — to a close. And it brought back some familiar faces, too: the gang from our original Pack stories.
They apparently hadn't forgotten how to make an entrance. One cannonball moment from Pool Party took off, eventually climbing close to 10,000 views — and it remains our most-viewed piece from the summer. But Pool Party became a turning point for another reason. At that point, our rhythm was still pretty simple: Teasers → Storybook → Next Adventure
The Storybook could show what happened, but once the last page turned, Roxy and Kylo's side of the conversation ended. And there was plenty to talk about. There were favorite moments and different points of view. And then there were the inconsistencies. 😂
One of the realities of creating these stories with AI is that things don't always stay where you put them. An outfit changes. An object disappears. Something shows up that definitely wasn't there before. We could keep fighting every little glitch...or we could let Roxy and Kylo notice them too. What if they could laugh about them?
And That's How the Barkast Was Born 🎙️
On June 16, after Pool Party, we introduced the After Show — the Barkast.
What started as a fun way to acknowledge the imperfections quickly became something much bigger. The Barkast gave Roxy and Kylo something the Storybook couldn't: their own voices.
They could relive an adventure from their point of view, talk about their favorite moments, tease each other about what went wrong, look back at things we might have missed, and keep the adventure alive after the last page.
And the more they talked, the more we realized how much room there was for them to do.
The conversation eventually began taking shape around eight recurring pieces:
Opening → Intro → Recap → Favorite Moments → Looking Back → What Mattered → Pack Question → Closing
Each piece gave us another way to go beyond what happened and get closer to what the experience meant. The Storybook could tell the adventure. The Barkast could let Roxy and Kylo live it again.
One Idea Became Eight Episodes
Once the Barkast existed, it stuck. Bowling got one. So did Ice Cream Day, Bike Ride, Beach Day, Kite Flying, Lemonade Stand, and Backyard Movie Night. By June 30, we'd already reached Barkast Episode #08.
We also started weaving questions for the Pack into the experience, inviting other people to connect their own memories and experiences to whatever Roxy and Kylo had just been through. None of that had been mapped out before summer began.
We were building the campaign while we were running it — starting with something simple, noticing when something felt missing, and adding another piece. Then another. And another. 😂
It Was Becoming More Than Stories
Looking back, I think this was the point when we started realizing we weren't just building a collection of summer Storybooks. We were beginning to build different ways to experience an adventure, tell the story, talk about it afterward, find meaning in it, and invite someone else to see a little of their own life in it too.
The adventures gave us different ways into summer — water, movement, food, learning and discovery — and we wanted people to really experience them: to see, hear, taste, smell, touch, try, laugh and explore.
Underneath all of that was the bigger reason we'd started telling these kinds of stories in the first place. We wanted them to create opportunities to explore who we're becoming, how we connect and belong, where we find direction and purpose, and how even small choices can make a difference.
We didn't have every framework or system figured out yet. We were building those as we went.
And If I'm Being Truthful... June Kicked My Butt
I went into summer remembering December, when I somehow created 31 storybooks in 31 days without missing one. This time, the goal was only three or four stories a week — enough to reach 40 adventures by the end of summer. Compared with December? That sounded manageable. And technically, we were doing it. We created 12 storybooks in June alone.
But this was different. These weren't just Storybooks anymore. We were creating teasers before the adventures. Then came the Barkast. The reminders. The questions. The individual pieces surrounding each story. Every time we discovered another way to make the experience richer, we added it.
Three or four stories a week no longer meant creating three or four things. It meant creating an entire experience around each one.
Every story was becoming more than a story.
That was exciting because I could see Roxy & Kylo becoming more layered right in front of me. It was also exhausting. We were building the system at the same time we were trying to keep up with it.
Maybe That Was Part of Enjoying What Matters, Too
It wasn't only about choosing meaningful things to do. It was about noticing what those experiences were giving us — what made us laugh, what brought us together, what helped us discover something, and what was worth carrying forward. And sometimes, it meant recognizing that even something you love can become too much if you don't figure out how to make room for it.
If April was about returning to what matters, and May was about living it in small daily ways, June was our first real attempt to build an entire summer around enjoying it.
We didn't master it. We were still figuring out what it meant.
And Summer Was Just Getting Started ☀️
Two months of summer were still ahead of us on June 30. We didn't know how many more pieces we'd add, what new ideas we'd discover, or how much the campaign itself would change along the way. We just knew that what we'd started as a summer of adventures had already become something more.
And we were only getting started.
🐾